Warhammer 40K: Darktide delayed to 2022, Fatshark confirms

The designer of Warhammer 40,000: Darktide, the Left 4 Dead-like cooperative shooter embeded in the 40K universe, has actually postponed the video game to spring 2022, according to a statement published Thursday to Twitter. Stockholm-based Fatshark stated, in a familiar refrain, that the COVID-19 pandemic has actually affected its initial strategy to provide Darktide later on this year.

Marin Wahlund, creator and CEO of Fatshark, revealed the hold-up on social networks, describing, “We have a responsibility to deliver the best game we possibly can, and frankly we need more time to accomplish this goal. It’s no secret that building a game during a pandemic is a challenge and we are not immune to this. We are planning to use the extra time to both focus on the level of quality at release, as well as invest in more systems to support Darktide for years to come.”

Warhammer 40,000: Darktide’s hold-up follows comparable slips for 2021 video games like Ghostwire: Tokyo and Homeowner Evil Re:Verse, which were revealed previously today. Fatshark’s statement implies one less Left 4 Dead-like this year, including Back 4 Blood, Rainbow 6: Extraction, and Aliens: Fireteam Elite.

In Darktide, gamers will handle the function of a group of Imperial Guardsmen, the non reusable grunts of the Warhammer 40,000 universe, under the instructions of an Inquisitor. Inquisitors are deceptive representatives, understood for rooting out heresy versus the Emperor of humanity. As such, they frequently work with forces like the Imperial Guard on an ad-hoc basis. The setting is deep within a hive city, where zombielike animals wander the halls devoting unknown gruesome acts.

Warhammer 40,000: Darktide is concerning Windows PC and Xbox Series X, and will be consisted of with Microsoft’s Xbox Video game Pass membership service.

Jobber Wiki author Frank Long contributed to this report.