Vampire Survivors is a breakout indie hit on Steam, Twitch
Vampire Survivors is a little indie video game that’s moved from obscurity to success in what seems like over night. I began seeing the video game, developed by solo designer Luca Galante, on social networks recently — a couple of scattered posts prior to a sharp increase in frequency. As it ends up, that’s the trajectory the video game itself experienced after a sluggish launch in December, according to Vice. For the majority of Vampire Survivors’ very first month, it had a handful of gamers. However on Jan. 6, it reached 1,000 synchronised gamers — and started proliferating from there.
Now, more than 30,000 people are simultaneously playing Vampire Survivors on Steam — the peak is 36,546 at the time of writing, according to Steam Charts. That’s on top of an unknown number of gamers accessing the video game for totally free or downloaded from itch.io, with countless audiences viewing banners play the video game on Twitch.
Perhaps you haven’t seen anything about it yet. (You most likely will quickly.) Here’s the essence of it: In Vampire Survivors you move a character around the screen, and the video game does all the shooting and spell-casting by itself. As you level up, by eliminating things and getting things, you can update weapons and other unique relocate to assist ward off beasts like bats, skeletons, and ghosts. If I needed to classify it, I’d state it’s something like a bullet hell roguelike satisfies AutoChess. In the beginning, it’s a quite chill video game — no ideas, simply spells and beast searching. However it likewise rapidly comes down into mayhem, with countless opponents stacking onto the screen from every instructions. With its Castlevania-esque pixel graphics and a knot of spells being cast, it’s a lot to take in. But it’s likewise a ton of fun.
There are two versions of the game: a free version you can play in-browser on itch.io and another that’s $2.99. Galante wrote that the Steam version will get regular content updates, while the browser version is basically a demo. (However still a full video game.)
It’s simple — no clicking — which lets the challenge of weaving through a field of Medusas or extra-large praying mantises take center stage. There’s always something flashing on screen, always a sound denoting your wracked up score. Because of that roguelike element, too, each time you play could be different. There’s multiple characters and room for variation in builds and build order. With each round played, you earn coins, which add new elements to Vampire Survivors.
Like plenty others, I’ve started this game and now I feel like I can’t stop. When I’m not playing, I’m watching streams of Twitch, where it’s been increasingly popular in a way that’s surprising to me. Being so chaotic, it’s hard to watch. Exhausting, almost, to keep up with everything going on-screen — more so than playing it, even, where you’re the one controlling the action. However what I like about watching Vampire Survivors streams is seeing what builds others are putting together. No one streamer I’ve watched played entirely the same, which is neat to see in such a simple video game.
Jobber Wiki author Frank Long contributed to this report.