Rust developer warns EU players of massive data loss after fire

A Lot Of Rust’s EU gamers might have all of a sudden lost their servers today. According to designer Facepunch Studios, a fire at a datacenter triggered the loss of 25 servers, and the information from those servers has actually been lost.

The fire happened at the OVH Datacenter in Strasbourg, Germany. It totally ruined among the OVH structures and harmed another. While the fire was big enough to take the whole four-building OVH Datacenter offline, everybody was securely left, and the blaze was brought under control by firemens. The datacenter will stay mostly offline up until next week.

According to an upgrade from Facepunch published after the fires were under control, “We’ve confirmed a total loss of the affected EU servers during the OVH data centre fire. We’re now exploring replacing the affected servers. Data will not be restored.”

Rust does have routine server wipes that take place monthly, which a little alleviates just how much information might be lost from each server. In the newest upgrade, Facepunch validated that a number of the video game’s EU servers are returning online without the video game development that was kept on them. It’s uncertain if this will impact the video game’s bigger EU capability while OVH’s servers return online.

Jobber Wiki author Frank Long contributed to this report.