Outriders beginner’s guide, tips and tricks for dominating the campaign
Outriders is a brand-new loot-based, third-person shooter from Individuals Can Fly — the folks behind Bulletstorm. It provides some extreme fight difficulty on particular settings and offers you the opportunity to be a real superhero on an alien world.
Outriders is a long video game with some intricate concepts. In this guide we’ve confined our finest ideas on how to change your World Tier trouble, spec your class, craft effective weapon mixes, gather a lot of resources, and more.
Take note of the story, even when it appears uninteresting
Outriders’ story doesn’t begin highly, however withstand the desire to avoid cutscenes. The story gets far better, and we discovered ourselves purchased a few of the characters towards the middle of the video game. Offer the characters and the story an opportunity, and it’ll settle later on.
Change World Tier up until you’re having a good time
Outrider’s World Tier system is among its most intriguing concepts. It’s basically a vibrant trouble that you can alter by entering into your Mission menu and trying to find the World Tier trigger. That will take you to the World Tier screen (seen above), where you can pick a World Tier, gather benefits, and even set the video game to immediately adapt to the greatest possible World Tier.
If you dip into the greatest World Tier you’ve opened, you’ll make development towards the next World Tier, each of which is harder than the last. At greater World Tiers, opponents are harder and the benefits you get are much better.
The video game is so tough at whatever your presently offered leading World Tier is that you’ll likely invest a great deal of time replaying encounters. We had a fun time on this max trouble, however that’s simply us. You don’t need to suffer. Rather, consider World Tier like a problem setting that you can alter on the fly.
If you’re delighting in the difficulty, keep pressing limit World Tier. However if you’d like a more unwinded experience where you seem like a god smashing opponents — even for simply a single encounter you’re having a hard time on — bump that World Tier down up until you feel comfy.
If you’re struggling, respec to get tanky
Every class in Outriders has a tank spec on its class tree, designed to keep you alive with health and resistance bonuses. Some classes even get a free revive mid-combat, negating a death every few minutes.
Early on in Outriders, we hit a massive difficulty wall with our Devastator. Rather than bump the World Tier down, we decided to refund all of our class points and invest them in the tank class tree. We had a smoother time after that, and the self-revive skill saved us more times than we can count.
This method only works if you’re planning on staying at the highest World Tier. Once the tank method starts to fail you, consider looking up a build guild that doesn’t rely on gear too much.
Test classes early
Outriders is a long game, and you’ll spend a lot of time fiddling with your class during the campaign. The length — and as we’ve discussed above, the potential difficulty — of Outriders makes your class decision important. You wouldn’t want to restart halfway through after discovering that you don’t like your class.
Clear the first area as your selected class, give you class tree a read, and consider starting another class before moving forward. When making an alt character, you can skip the intro, which speeds up the process. Replay the first area again with a new class to get a feel of the differences.
This is a really easy way to test out another class before you commit. It’s better to spend a few hours fiddling with the different classes than restarting 10 hours in.
Match your abilities to your opponents
Each class has a handful of abilities in Outriders, and all of them have best uses that might not be obvious at first. Some abilities are great at dealing with human enemies and bad at dealing with monsters, or vice versa, for example.
For example, the Devastator class has a defensive ability called Reflect Bullets. When you activate it, bullets can’t bypass your shield, so you catch them like Neo from The Matrix and blast them back at your enemies, dealing massive damage. When you’re getting shot at, this skill is awesome. But as soon as you fight a monster with claws, it’s useless.
Try different ability combinations depending on your current encounter — especially if you’re having trouble.
Salvage your gear for mods
In Outriders, you can salvage your gear, or you can sell it for Scrap (Outriders money). While you technically have a choice here, always salvage your gear instead of selling it. Salvaging gives you materials you’ll need for crafting, but it also gives you mods.
Weapons and armor come with mods already in them, and these mods can alter your abilities and grant an effect in combat. When you salvage a piece of gear with a mod you don’t own yet, you’ll add it to your collection. You can then add that mod to a different weapon or armor piece through the crafting system.
Accumulating mods is also a form of preparation for the post-game. Collect as many mods as possible before you finish the game, and it’ll really open up your options in the endgame.
Start crafting early for mods and variants
Early in Outriders, you’ll get the ability to craft weapons. But in a game where you’re swapping gear so frequently, it can be tempting to hold off on crafting. But with crafting, you can swap mods on weapons and armor to really amp up your damage.
Even in the early parts of Outriders, swapping mods doesn’t cost many resources, making it worthwhile if you find a weapon you really like. Just know that you can only swap one mod out on a weapon, as the process locks the other mod in place.
You can also use crafting to swap your weapon variant, turning your single-shot assault rifle into an automatic, or a multi-shot rifle to a bolt-action rifle. If you get a powerful drop that’s an archetype you don’t like, consider paying a small fee to change it.
Complete Wanted Quests and Hunts for great gear and Legendary weapons
During the Outriders campaign, you’ll come across a variety of side missions and objectives. Most actual side missions — story-based missions you’ll get from NPCs — won’t give you Legendary weapons (although they’re still worth doing for the XP and gear). But once you get to Trench Town, you’ll unlock Wanted Quests for people and Hunts for monsters.
These missions appear out in the wild (marked on your map) in specific locations. Most areas have a Wanted Quest, a Hunt, or both. With Hunts, you’ll chase down a rogue monster in a new location. Wanted Quests work the same way but for human enemies. Once you’ve killed either man or beast, you can take the trophy back to Trench Town for a sweet piece of gear.
The gear you get is great, but if you complete all of them, you’ll get a guaranteed Legendary weapon. Keep up with these missions as you play to seriously improve your arsenal.
Your pistol is pretty great (and better than you might think)
In Outriders, you need to pick up ammo from ammo crates for everything except your pistol. A sidearm with bottomless ammo ensures that you always have a way to shoot something.
But don’t assume (like some of us did at first) that infinite ammo means that your pistol is weaker than your primary and secondary guns. Your sidearm isn’t simply a backup in Outriders, it’s a real threat for your enemies.
We’ve seen some powerful pistols in Outriders with powerful mods. We even used pistols as our primary source of damage for long stretches of the campaign.
Death Chains and Storm Whip have great perks to mod
The farther you get in Outriders, the more difficult your enemies are. You’ll need some powerful mods to take them out. Storm Whip and Death Chains are two of our favorites. They’re extremely strong if you can manage to put them together.
Storm Whip has three different versions — Tier 1, Tier 2, and Ultimate Storm Whip. Each version improves the damage and lowers the cooldown. The perk causes lightning to strike a target when you shoot them. This is awesome even at Tier 1 where it can just happen every eight seconds, but once you get Ultimate Storm Whip from the Thunderbird Legendary, you can Storm Whip once per second. It’s an awesome perk for full-auto weapons.
Death Chains is great for any weapon, and it functions as a damage over time ability. Whenever you deal damage with a weapon that has Death Chains, you’ll infect your enemy for several seconds. They’ll take massive damage while infected. When the infection drops off, you can infect them again.
These two perks — especially combined — really helped us toward the end of Outriders. Consider modding them onto powerful weapons you get later in the video game.
Jobber Wiki author Frank Long contributed to this report.