Moss 2 for PlayStation VR announced at Sony’s State of Play

Quill, the adorable mouse hero of VR puzzle-adventure video game Moss, will return in a follow up, Moss: Reserve 2. Designer Polyarc revealed Quill’s next experience for PlayStation VR throughout Sony’s State of Play stream on Thursday. A release date was not revealed.

The story of Moss: Reserve 2 will get straight after the occasions of the very first video game. Quill has actually saved her uncle Argus, however a brand-new evil leads the Arcane forces in pursuit of our mousey heroine through the castle where her uncle was held detainee. Polyarc guarantees encounters with brand-new allies and old buddies on Quill’s 2nd experience. The stakes appear greater this time; Moss: Reserve 2 offers Quill world-saving duties.

Josh Stiksma, primary software application engineer and style director at Polyarc, stated in a press release that the studio hopes that gamers will be “once again reminded of the joy of physical interaction and the power of emotional feedback they can experience within VR” with Moss: Reserve 2.

In an interview with Polygon, Stiksma stated that Moss fans can anticipate new stunning environments, challenging puzzles, and brand-new battle encounters in the follow up. Both Quill and the Reader of Moss: Reserve 2 will acquire brand-new capabilities. In Quill’s case, that consists of numerous weapon sets. For the Reader, the capability to produce brand-new platforms and paths for Quill by connecting with nature will broaden the puzzle-adventure possibilities. Fight, Stiksma stated, has actually been tuned and stabilized.

Stiksma stated Polyarc’s narrative group is likewise leaning into the psychological connection that gamers form with Quill, letting gamers feel her accomplishment, successes, and heartbreaks — “a larger range of emotion,” he stated — in Book 2. “We want Quill to feel real,” Stiksma stated.

Gamers can likewise anticipate a longer experience in a bigger world this time, Stiksma included. When it comes to future books of Moss, Stiksma stated, “We have a lot of stories we can tell and we’re very excited. [There are] a lot of things that can happen in this world.”

Moss was initially launched on PlayStation VR in February 2018, and was later on given Windows PC, where it works with HTC Vive, Oculus Rift, and Oculus Mission. In our evaluation of the video game, we stated Moss “sets an immensely high bar for storytelling in VR, exuding careful and deliberate artistry in every aspect — sound design, lighting, camera, visuals — to create a world worthy of straining your back to see the area in 360 degrees. In every sense, I felt like I was inside one of those beautiful, gilded storybooks.”

Jobber Wiki author Frank Long contributed to this report.