Monster Hunter Rise should let me hunt Pennywise

I’ve been playing a great deal of Beast Hunter Increase, and I’m far enough because I’m getting a yearning for a little bit more range in my sculpts. However when I consider brand-new animals I’d most like to hunt, I struck a block.

There are lots of huge managers in computer game that look like they’d be a terrific suitable for the Beast Hunter franchise, like Bowser or Ultros. Even movie theater has great deals of excellent, huge, frightening monsters that appear ripe for searching, like the Rancor or the Stay-Puft Marshmallow Male. However none are rather ideal, and I’ve lastly determined why.

Monster Hunter Rise’s big blowout battles seem like they’re regular boss fights, like any other game has — but they’re fundamentally different. In fact, I dare to say they’re not boss fights at all.

As such, the only beast that will fit into the game’s fight structure is Pennywise the Clown, from Stephen King’s It.

In my research, I found that the recommendations on how to make a satisfying boss fight are pretty standardized, so I’ve simplified them into a handy five-part system: Big, Unique, Trapped, Test, and S-calation. Monster Hunter Rise throws most of these rules ideal into the monster dumpster.

Watch the video above to learn more about how Increase breaks all the rules of boss fights and why precisely that suggests I must get to use Pennywise’s skin as trendy clown armor.

Jobber Wiki author Frank Long contributed to this report.