FAR: Changing Tides Is Now Available For Digital Pre-order And Pre-download On Xbox One And Xbox Series X|S
A climatic lorry experience that follows the psychological journey of a kid and his ship as he starts a trip to discover a brand-new house. Cruise rainy waters, dive unidentified depths, and check out forgotten ruins in a wonderfully understood, flooded world.
AN ALL-NEW BUDDY TITLE
Broadening on the desolate setting seen in FAR: Lone Sails, Altering Tides swaps sun blistered, dirty airplanes for rainy skies and high seas. With brand-new environments, puzzles and ship mechanics, the world of FAR: Altering Tides brings an amazing experience to fans of this precious series and brand-new gamers alike with a larger, much deeper difficulty.
A BRAND-NEW HOUSE
Get rid of the components as brand-new lead character, Toe, who awakens to discover themselves alone, stranded in a flooded world. What as soon as was house is changed into an unknown and in some cases hostile environment. You should browse Toe on an experience to pass through the ruins of a once fantastic society looking for a clean slate.
CAPTAIN YOUR SHIP
Experience the adventure of captaining an unique seafaring vessel. Together you’ll brave high seas, browse extreme storms, and plumb the hazards of a briny deep. Along the method, you’ll require to keep things working by opening parts, repairing faults and browsing the watery depths for valuable fuel and salvage. The further you take a trip, the more you’ll find out about your ship’s interesting intricacies.
A MEDITATIVE EXPERIENCE
FAR: Altering Tides’ minutes of danger and intrigue are provided by ecological risks and puzzles to conquer, however these feed into the singular, nearly meditative method to gameplay. Captaining your remarkable ship, raise the mast, hoist and angle the sails, light the heater and more as you find out to cruise the ocean while grieving the loss of your house.
SOUNDS OF THE OCEAN
A vibrant soundtrack responds to gamer and ecological actions, magnifying essential minutes in the video game and increasing the environment, implying pulse pounding crescendos, peaceful minutes of reflection and whatever in between are produced by, instead of scripted for, the gamer.
Jobber Wiki author Frank Long contributed to this report.