Destiny’s original raid, Vault of Glass, hits Destiny 2 May 22
Fate’s initial raid, the Vault of Glass, makes a return engagement in Fate 2 on Might 22 at 1 p.m. EDT, Bungie revealed in its weekly blog site. This is the very first initial Fate raid to make it into the follow up as part of Bungie’s brand-new Fate Material Vault system. As assistant video game director Joe Blackburn informed Polygon previously this year, Vault of Glass need to still be what gamers keep in mind, simply beautified for the modern-day age.
Like all of Bungie’s modern-day raids, the studio will place on a World First raid competitors, indicated to commemorate gamers who can beat Vault of Glass on Contest mode — a variation of the raid that synthetically reduces gamer’s equipment levels, making battle much harder. Gamers who beat Vault of Glass on Contest (just readily available for the very first 24 hr) will get an unique reward.
However given that gamers currently understand how Vault of Glass works, they’ll require to beat the raid on Contest mode and after that on Difficulty Mode, a brand-new sort of raid trouble. In Difficulty Mode, Guardians will require to finish unique difficulties inside each raid encounter. If gamers stop working an obstacle condition, their group will immediately clean and they’ll require to begin over. Groups who desire the Pace’s Edge minimal time Victory will require to master Vault of Glass on its very first day.
The first string to beat the reanimated Vault of Glass two times, consisting of the Difficulty Mode, will get a customized raid title belt — yes, like in fumbling. Considering that this is the 2nd Vault of Glass raid race and for that reason the 2nd title belt, this belt will include silver rather of gold. The 2nd belt will likewise include the name of the initial clan to finish Vault of Glass back in 2014, Primeguard.
Lastly, Bungie exposed that the Vault of Glass will still be on Venus, the raid’s initial world from the initial Fate. Venus is presently not a world gamers can check out in Fate 2, so fans questioned if the Vault of Glass might appear in a brand-new location or if it wouldn’t consist of initial encounter opening the raid. While gamers will still fight through the opening location of Venus, Guardians won’t have the ability to check out the world beyond the Vault of Glass location.
Bungie likewise exposed some balance modifications concerning Fate 2 next season — the name of which is still a secret, though leakages recommend it might be called “Season of the Splicer.” The studio will enhance accuracy automobile rifles by including a touch more damage to each bullet. However the huge enthusiasts can be found in the shape of direct blend rifle enhancements. Bungie will increase linear fusion rifle crit damage by 15% and give them 20% more ammo reserves.
Linear fusion rifles are currently very unpopular in Destiny, and Bungie lays out why it thinks that is in its blog post. Interestingly, the studio acknowledged that many fans would like to see linear fusion rifles move out of the heavy ammo slot and into the special ammo slot, alongside sniper rifles. Bungie is hoping that this round of enthusiasts will do the trick with direct blend rifles, but the developers say it’s possible the sniper-like weapon type could make its way into the secondary slot at some point.
Finally, Bungie went over changes to several perks that previously offered negative tradeoffs, like Subsistence. Bungie previously announced perk changes several weeks ago when it revealed enhancements for Celerity and Bottomless Grief.
For a complete list of pre-patch notes, check out the This Week at Bungie blog post. Bungie will likely offer more detailed patch notes, and a full reveal of Fate 2’s 14th season, prior to it releases on May 11.
Jobber Wiki author Frank Long contributed to this report.