Destiny 2 season 13 changes recoil, adds Seasonal Challenges
In Bungie’s weekly blog site, the studio blogged about some significant modifications pertaining to Fate 2 in less than 2 weeks. When season 13 — most likely called Season of the Chosen, according to some leakages — launches on Feb. 9, PC gamers will see some significant recoil modifications and all gamers will get brand-new Seasonal Obstacles. Bungie likewise provided an extremely little tease for season 13, and revealed an expose trailer coming Feb. 2.
The greatest statement of the blog site just impacts a portion of the gamer base. Presently, when utilizing a mouse and keyboard, Fate 2 gamers have beside no recoil when they fire a weapon. With season 13, Bungie will change the distinction in between controller and mouse and keyboard from 40% to 20%. Mouse gamers will still have a 20% benefit — as utilizing a mouse is harder — however the distinction shouldn’t be as plain.
This modification particularly impacts 6 weapon types:3333
- Car rifle
- Hand cannon
- Gatling gun
- Pulse rifle
- Scout rifle
- Submachine weapon
For pulse rifles, submachine weapons, and gatling gun, Bungie is likewise decreasing their recoil and/or electronic camera motion throughout all platforms.
These modifications appear created to fight the “stability problem” on PC. The stability stat on weapons modifications just how much a weapon kicks when you fire it, and it’s been an entirely worthless stat for mouse and keyboard gamers considering that Fate 2’s PC launch in 2017. While the weapons still won’t kick as difficult while utilizing a mouse and keyboard, this modification needs to keep gamers from getting rid of high stability rolls totally.
The modification is likewise a significant reason for issue for PC gamers, as any modification to the weapon feel in Fate can harm gamer pleasure. However assistant video game director Joe Blackburn ensured Polygon the group is keeping an eye on numbers and feedback to ensure the modifications aren’t too severe.
Yep! that’s why we want to keep an eye on weapon/perk/mod usage as this hits live
— Joe Blackburn (@joegoroth) January 29, 2021
The other big announcement in this blog post is for Seasonal Challenges. Seasonal Challenges are replacing weekly bounties — long bounties that gave big rewards each week and forced players into specific playstyles. Unlike Bounties, Seasonal Challenges don’t require players to pick up an item from a vendor, and they’re located in the Triumph section in Destiny 2’s menu.
Every week, Bungie will give players between three and 10 Seasonal Challenges. These Challenges do not expire until the end of the season, and Bungie will only add them for the first 10 weeks — meaning that players who don’t login until week 10 will have a lot of built-up Seasonal Challenges to burn through. Their objectives are similar to weekly bounties, but less restrictive. Some seem aimed specifically at new seasonal activities, while others ask players to defeat Guardians in Mayhem or beat up some Fallen in Strikes.
In terms of rewards, these Seasonal Challenges offer XP for the Season Pass, Bright Dust to spend in the Eververse store, special seasonal currencies, or even “interesting items.” Players can only complete these once per account — meaning those with multiple characters can’t triple-dip their Seasonal Challenges. Players who complete most of the Seasonal Challenges will also earn 4,000 Bright Dust bonus each season.
Because of the new Seasonal Challenge system, Zavala, Drifter, and Shaxx will lose their weekly bounties, as will Banshee-44 and each season’s seasonal vendor. All of these vendors will still offer daily and repeatable bounties that offer XP. And in terms of free-to-play versus season pass holders, only about 60% of the Seasonal Challenges are available for free players.
But in the above teaser image, Bungie left in some clues about season 13. At the very top, we can see the seasonal art, which shows a helmet with pointy ears, some gold weapons, and gold pots. This suggests we’ll be dealing with the Cabal empire, as the aesthetic is very similar to both Season of Opulence and the Leviathan raid.
All the activities revolving around Emperor Calus were just put into the Destiny Content Vault with Beyond Light — meaning they’re no longer in-video game. This leads gamers to believe we’ll be dealing with a different arm of the empire: Caiatl, Calus’ daughter. Of course, we should get a better idea of the season’s theme on Feb. 2, when Bungie launches the brand-new trailer.
Jobber Wiki author Frank Long contributed to this report.