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Destiny 2 is Nerfing Resilience Damage Reduction in Lightfall


Bungie is nerfing overall resilience damage reduction in the upcoming Lightfall expansion for Destiny 2 while overhauling the game’s mod system.


Resilience damage reduction in Destiny 2 will receive major nerfs in the upcoming Lightfall expansion according to a new interview with Bungie. Destiny 2 players may have to tweak their own subclasses and loadouts for the all-new Legendary campaign and challenging endgame content when the expansion launches this February.


The Destiny 2: Lightfall expansion brings Guardians to Neomuna, a Human city developed in secret on Neptune with knowledge of the Collapse. Destiny 2 players will have access to a new Darkness subclass called Strand, which weaves and connects psychic energy from all things in the universe. The Witness sends his forces to Neptune in what may herald a second Collapse, but the Vanguard and its allies are determined to stop the threat before all is doomed. Players can expect new armor, weapons, abilities, and features for their Guardians when the expansion launches next month. However, players must also consider their preferred weapons and abilities in Destiny 2: Lightfall since major changes to the meta will be made.

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In a recent interview with PC Gamer, Destiny 2 design lead Rodney Thompson revealed Bungie is nerfing resilience damage reduction in the new Lightfall expansion. Tier 10 resilience will provide 30% in damage reduction in Lightfall instead of the current 40% damage reduction in the live sandbox. According to Thompson, the “progression has been made smoother,” so Destiny 2 players at a lower resilience tier will get more value without having to reach the max tier. If desired, players may instead focus on mobility and recovery tiers while maintaining a decent level of resilience in all content.

Destiny 2 New Player Experience Shatter

Since resilience damage reduction has been nerfed, the cost of certain armor mods has been reduced. All non-stat modifying mods will cost between one and three energy to equip on any gear piece. Further, Bungie confirms a general reduction of all average armor mod costs will be in effect in Destiny 2: Lightfall. A greater variety of mod loadouts in Destiny 2: Lightfall may compensate for overall reduced resilience.

In the current state of Destiny 2, Guardians are at their strongest yet with a large variety of mods, powerful subclass abilities, and 40% damage reduction at max resilience. Additionally, various abilities like Radiant and Volatile Rounds are useful when soloing dungeons or teaming up with others in raids. Although overall damage reduction is being nerfed, Destiny 2 players may discover useful Strand abilities that will make up for less resilience in Lightfall. However, player reception around the damage reduction change remains to be seen in the live game.

Players may prepare for Lightfall by participating in Destiny 2’s Season of the Seraph and restoring Rasputin. The Vanguard and its allies will need the extra help when the Witness’ forces invade Neptune and threaten to bring a second Collapse upon all living things in the solar system.

Destiny 2 is available now for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. The Lightfall expansion launches on February 28 across all platforms.

MORE: Destiny 2’s Lightfall Mod Overhaul Should Improve Artifice Armor

Source: PC Gamer



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